The active learning specialists
Each puzzle has a number of matching words, statements or numbers based on specific learning outcomes which need to be matched together correctly in order to complete. The finished puzzle forming a pre-determined shape, a hexagon or triangle for example.
The puzzles encourage peer to peer learning, introducing an element of fun and competition into the learning environment, essential ingredients for an effective lesson.
Learners retain more knowledge if they are enjoying a lesson, a benefit to both the learner and the teacher.
The puzzles introduce both visual and tactile elements into the classroom, benefitting a diverse range of learner types.
The puzzles are designed to offer training providers a wider range of options for knowledge checking, a benefit to both the learner and trainer.
Designed to be effectively impossible to complete without the required level of knowledge, as a result of the many different permutations.
Studies have proved that the use of a range of teaching methods will increase both learner engagement and knowledge retention.
Each puzzle is supplied as a set of three, in different colours. You can then use the puzzles with multiple groups without mixing them up. We recommend up to five people per puzzle for maximum benefit.
Our puzzles are supplied with a puzzle summary sheet for reference purposes, listing the matching statements
Ethentic manufacture puzzles for many different learning environments, including schools, colleges and universities. We have also worked with organisations requiring knowledge checking of employees after the delivery of briefings or tool box talks.
We consult with highly experienced teachers covering different disciplines at puzzle design stage to ensure puzzles meet specified learning outcomes.
Knowledge retention rates
Source: National Training Laboratories
The Learning pyramid
An important learning principle, supported by extensive research.
The learning pyramid illustrates the percentage of knowledge retention associated with various methods of delivery.
If learners are actively involved and collaborate with others their knowledge retention rate will increase.
Why not use a puzzle?
Our puzzles can be used in many different ways:
Start with any piece and find the matching statements
Use a puzzle at the end of a lesson as a knowledge checking exercise against learning outcomes
If you are delivering a subject which involves separate elements or modules, use earlier puzzles in later sessions to check knowledge retention
Use the puzzles as a refresher exercise to identify strengths or weaknesses and plan your lessons accordingly
The puzzles can be used as quick revision exercises in preparation for an exam to test recall and reinforce knowledge
Using our puzzles can help to identify areas of group or individual weakness, a useful lesson planning tool
You can choose to inform the learners of the finished shape of the puzzle or not, giving that added element of difficulty
Guide learners, whilst they are completing a puzzle or leave them to discuss and work through the different permutations themselves
You can choose to give learners the option of referring to their own notes or course support materials whilst completing a puzzle
Distribute individual pieces from one puzzle amongst groups of learners, then ask them to discuss or give further detail on any of the puzzle statements shown
Leave the puzzles at the back of the room, learners can then select puzzles based on their own perceived subject strengths and weaknesses
If you have a group of learners completing a puzzle, it is easy for the teacher to observe and identify learners displaying subject matter confidence issues, this approach can save on the embarrassment of a learner not being able to answer a direct question for example
Puzzle use and gallery